Category: Apple

  • cnectd – A proudly South African mobile application

    You may have seen the trending topic on Twitter today for Cnectd. Cnectd is a mobile application, that can be used between iPhone, BlackBerry, Android & Nokia. The application works in the same way as the popular BlackBerry messenger, which allows users to send instant messages between devices, except now, cnectd can be used across all the above platforms.

    The coolest thing about cnectd, is that it is PROUDLY South African :) The app was developed by a bunch of guys in Jozi called MCI Consultants who have previously released a couple of iPhone apps.

    Here is the info from the App store:

    cnectd(“,) is a messaging application for smart phones that is currently available for iPhone, Android, Blackberry & Symbian. Cnectd allows you to send text messages, and share pictures and your location with your contacts. The push notification messages ensure you’ll always get messages even when you’re not in the app. No need to spend money on expensive SMS/MMS messaging anymore. Cnectd lets you find new friends in your area and begin chatting.

    Once you have signed up to cnectd you can add your friends using your Facebook profile, or by inviting them over email. When you recieve a message, you get a push notification alerting you of the awaiting message.

    Click here to download cnectd for iPhone – http://iphonecnectd.notlong.com

    Click here to download cnectd for Android – http://androidcnectd.notlong.com

    Click here to download cnectd for Symbian (Nokia) – http://symbiancnectd.notlong.com

    Click here to download cnectd for Blackberry – http://blackberrycnectd.notlong.com

    This app is perfect for you if all your mates have different phones. My username is marcforrest. Don’t forget to add me. Let me know your thoughts on the app below.

  • How the iPhone revolutionised mobile for users

    Below is another guest post from Peter Matthaei, in his 5 part series, on how Apple is changing the way we work live and breath. Be sure to leave your thoughts & comments below.

    In my last post, I looked at what makes Apple tick.  Today, I’m looking at how the iPhone changed the way people use their phones.

    The most obvious change from the way phones used to work is that the iPhone is all screen, no keyboard.  Instead of the touch screens on previous devices, the iPhone doesn’t require a stylus; you operate it only with your fingers.  This makes using the phone feel a lot more natural and personal (and if you’re anything like me, cuts your replacement bill for lost styluses down dramatically).  But Apple didn’t stop there.  They added multi-touch, meaning the ability to use more than one finger at a time without confusing the phone’s software.  Multi-touch allows the iPhone to understand gestures like pinching your fingers together to zoom out of web sites or pictures, or pinching them open to zoom in.

    Apple also realised that we don’t just use our phones for making phone calls or sending SMS’s, we also use them for many other things like reading and sending emails, browsing the web, finding directions or playing games.  So it doesn’t really make sense to build a phone like a phone.  The keypads most phones used before were originally designed to allow users to dial phone numbers.  When SMS unexpectedly became popular, you were stuck with a keypad, and so people added predictive text.  But when you wanted to play games, you still had to use a keypad designed decades ago to go through menus and control your game.

    Phones like Blackberry changed from using a keypad to using a full keyboard, but that is only really useful for typing long pieces of text.  It often makes the screen smaller, the phone heavier and thicker, and in the case of slider keyboards introduces movable parts that can break when your mother-in-law accidentally sits down on your phone.  With a keyboard, the phone changes from being good for phone calls to being good for entering text messages.  But it’s still clumsy for going through menus, browsing the web or playing games.

    So Apple figured out that the best way to make sure you can use any feature or program on your phone is to make sure that the phone is not built-in a way which makes it good for one thing but bad for others.  Make the way you do things on the phone change depending on what you need to do.  So if you write something, the iPhone will bring up a text keyboard in the language you use (something by the way that phones with hardware keyboards can’t do).  If you want to type a web address, it brings up a keyboard that’s right for web addresses.  When you want to scroll a web page, you just drag the page with your fingers like you would a sheet of paper.  If you play a racing game, you can use your phone like a steering wheel.

    The iPhone changes depending on what the user needs, rather than forcing the user to use the phone based on how it was built.  That’s the reason why the iPhone is simple enough for my three-year to use it.  There are no complicated menus, he just flicks his fingers through my list of applications, taps the icon for the game he wants to play, and he can then tap chickens to make them lay eggs (or whatever silly mobile game three-year olds play).  Yet at the same time, my iPhone is powerful enough to allow me to go into my servers while I’m lying in bed to see what broke if I get a late-night support call.

    For the first time with a phone, I feel like the iPhone is a real (but very small) computer I can carry around with me everywhere.  It can do most of the things I need to do when I’m not at my desk.  (And what’s even more useful is that it can do many of them so well that it looks like I’m still in the office — which is useful when you slip out for a quick movie at the cinema during office hours.)

    What allows the iPhone to be a tiny computer is the app store where you can download any of a quarter of a million programs for your phone.  There you can find anything from games that are as good as those on your PSP to applications to help you find a date (and a lot of useful and/or downright bizarre things in between).  It was a big hassle to find good applications for your phone before the iPhone came along.  It was risky to pay for them (you either had to give some dodgy site your credit card details, or pay through your airtime which might inadvertently have led you to subscribe to a porn service), and it was a headache to find out if there even was an app for what you needed on the big, chaotic Internet.  And if you found something that looked like it would work, it was often expensive, and there was still a good chance that it wouldn’t work right on your model phone.

    On the iPhone, it is a breeze to set up an account on the app store and link your payment details (if you don’t just want to install free apps, which by themselves can actually get you pretty far without spending a cent).  Finding something you need is quick and easy (or you can just window shop till you find something great and unexpected).  Downloading or buying is just a click away.  You always know exactly how much something costs (no hidden costs, no small print), and you know it will work.  If the developer of the app adds in features, a free update is only one tap away.  Everything you download will work from the moment it’s installed, there’s no tinkering to make it work.  And best of all, the apps can’t break your iPhone or steal your data.

    The last big thing that the iPhone brought to users is the way we use content like music, movies and even ebooks.  Before the iPhone, it was a mission getting your music onto your phone (if it could even play music), and you generally had no way to buy new music from your phone.  Watching movies or shows was a chore on the tiny screen, and that was after you already had to pull an Einstein to convert the stuff you had (we won’t ask where you got it!) to something your phone could play.  Reading anything longer than SMS (like a good novel) was generally out of the question because you had to find the right application for it and you had to find a place to buy the books from.  Not to mention how silly it is to turn pages from a keypad or keyboard or with a stylus.

    The beauty of Apple was that they had a solution to all of this long before the iPhone came along.  With the iPod hardware, they already had a good understanding of how to build a proper media player.  And they already built the iTunes store with millions of music tracks and thousands of movies and TV shows.  While watching a movie on your iPhone isn’t quite the same thing as watching it at the IMAX, it is a good way to pass the time when you’re stuck at an airport or your spouse is asleep.  With podcasts, you don’t ever have to listen to boring radio shows again.  And all it takes to get all of this is to go to iTunes on your computer or on your iPhone, find what you’re looking for and hitting purchase (and plugging your phone into your computer, if you bought it from there).  So simple even my granny could do it.

    (Note that you can’t buy music and movies from the South African iTunes store, but Marc has a great post on how you can get yourself a magic pass for the US store which is like Look & Listen times a hundred.)

    Even reading e-books works surprisingly well on an iPhone – I’ve already finished half of Stephen King’s Dark Tower series of 7 books on my iPhone.  It’s a bonus that you can read in the dark.  Again, probably not as great as using a bigger e-reader like the Kindle or the iPad, but useful when you’re waiting for a doctor’s appointment and you’re not in the mood for the Economist from last year.

    It’s not like you can’t do any of the above with other devices.  But the great thing is that you always have your phone with you.  My iPhone has replaced my iPod, my DVD player (I hook my phone up to my TV through a standard connector you can buy at any Apple store), my digital camera, my video camera, my Kindle, my PSP, my GPS and sometimes on short trips even my laptop.  It’s not as good for specific things as some of them, but it’s always in my pocket.  For many years, executives from Nokia and Motorola and the likes would talk for hours at conferences about how cellphones were going to become the only device you need.  For all those years, I listened with tons of scepticism, because I never saw anything that worked nearly as well as they described.  It took Apple to make it happen.

    And if you don’t believe the geek, believe my wife.  For the first year that I had my iPhone, she would always say to me “leave that thing alone! why do you always have to poke at it?”  My genius solution was to buy her one too.  She and her iPhone have been inseparable since then.  Except when I phone her about her phone bill; then it’s always temporarily misplaced.  (But that’s a story for another day.)

    Look out for my next post on how the iPhone changed the way developers build their applications, distribute them and make money from their efforts.

  • Google Streetview LIVE in South Africa

    Google Streetview LIVE in South Africa

    Just got a tweet from @GaryMeyerza to say Streetview is working in South Africa, but so far only on the iPhone.

    [blackbirdpie id="14635140326"]

    Google streetview was supposed to launch to the press tommorrow, but the event has been cancelled. If you use Google Maps on your iPhone, you will see it is working:

    Here are 2 local streetview images I found:

    Gateway Shopping Centre in Durbs
    INSIDE Moses Mabhida Stadium !!! Taken with the Google Trike

    If you want to test on your iPhone, do the following:

    1. Open Maps on the iPhone
    2. Switch to Hybrid view
    3. Drop a pin
    4. On the Left hand side of the pin info bar, is an orange icon, if this icon “lights up” you can click on it, and it will show you the streetview in that area.

    This means it shouldn’t be too long before Google officially launch the full product on http://maps.google.com

    Update: hmm, seems like someone at Google saw this, and turned it off :( Hopefully should be up soon

  • How Apple got in the mobile game

    This post is the first from a couple of new selected contributors to MarcForrest.com. Below, Peter Matthaei, an Apple fan, and general mobile tech head, gives us an insight, the first in a 5 part series, on how Apple is changing the way we work live and breath. Be sure to leave your thoughts & comments below.

    Two weeks or so from now, Apple will almost certainly announce the fourth generation iPhone.  I work in the mobile industry, and as such have dealt with cellphones of various shapes, sizes and capabilities for a long time.  I lived the evolution of cellphones from when they were the size of a portable hi-fi.  Yet when I held an iPhone for the first time some three years ago, I felt my life change.  Previously, phones had always appealed to my inner gadget freak.  With the iPhone, my phone became something more personal, something that changed the way I use technology in all spheres of my life.

    Apple didn’t invent cellphones.  They weren’t the first to put a camera in a phone.  They weren’t the first to put a GPS on a phone.  People in Japan were writing entire novels on their phones long before the iPhone came along.  Windows Mobile phones had touch screens and an integrated media player for watching video or listening to music for years.  Users could install downloadable programs, browse the Internet and even read e-mails perfectly well without the iPhone.  In fact, before the iPhone was released, buzz in the industry said that mobile broadcast TV was the next big thing.

    Three years ago, Apple hadn’t yet sold a single phone in their entire history.

    Yet in those short three years, Apple has gone from zero to hero.

    We first need to look at how Apple goes about their business.  Unlike most other companies, Apple does not add features into devices when they try a new type of device; rather, they remove them.  Looking back at the first generation iPhone from three years ago, it was a downright primitive thing.  Apple believes that everything in the devices they produce must feel natural; the entire experience should be consistent.  So they start with the basics people use most often, and then slowly (about once a year slowly) add in more features that feel just as natural as the old ones.  When the new iPhone is released in one or two months from now, they’ll probably have added back in all the features they took out when they began (such as a front-facing camera for video calls, a camera flash and running several programs at the same time).

    When other companies build devices, quite often the pieces don’t fit or work nicely together.  Apple’s slow and considered approach ensures that they do.  John Gruber from Daring Fireball wrote a very nice piece on how Apple rolls.  In terms of the iPhone, this careful approach to features has gained Apple a considerable advantage in a number of areas, even though the “slow” progress may be infuriating to some very advanced users.

    While they were merrily doing what they do best, Apple has changed the way users use their phones, the way developers build programs for cellphones and in several important ways changed the role of the cellphone networks.  This is the first post in a series of five examining the ways Apple has changed the mobile game, ending with some thoughts on the current state of the cellphone market in my last post.

  • Twitter for iPhone Now Available

    I have been using Tweetie as a Twitter client on the iPhone for a couple of months now, and so far it is THE best Twitter app out there.

    A couple of weeks ago, Twitter bought atebits, the company who developed Tweetie, and announced they were re-branding the app as “Twitter for iPhone”, and will be a Free app, which finally went live this evening.

    Here is the lowdown from Mashable about the updated app:

    Yesterday, Tweetie 2 for iPhone disappeared from the App Store. Its replacement, simply titled Twitter [iTunes link], is now available.

    This comes a little more than a month after Twitter acquired Tweetie from its creator, Loren Brichter. In addition to being free, the app now carries the distinction of being “version 3.0.”

    If you were expecting a big update and iPad support alongside the new name, brace yourselves; Tweetie — er — Twitter has remained relatively unchanged from its prior release. That’s not a bad thing; as we reported in our original reviews of Tweetie 2 and Tweetie 2.1, Tweetie is one of the best Twitter experiences for any platform and, in our opinion, was the winning app on the iPhone by a wide margin.

    That said, check out some of the new features and tweaks that you can find in the newly rebranded app:

    • You can use Twitter without an account. Spy on your friends without having to actually use Twitter.
    • You can sign up for a Twitter account within the app itself, complete with Suggested User List.
    • The “More” tab has been reorganized and popular actions have been moved to the main action bar.
    • Search results include Top Tweets.
    • In acquiring Tweetie, Twitter raised the ire of its developer community, who worried about what this means for their own applications now and in the future. Twitter has argued that it needs to have an official client to improve basic user experience. Earlier this month, Twitter for Android was released and RIM launched its own Twitter application for the BlackBerry. This means that the three hottest smartphone platforms all have official Twitter clients.

      If you never used Tweetie, we highly recommend download Twitter for iPhone. It’s just a great application and now that it’s free, there’s really no excuse not to give it a try.

    What is your favorite Twitter client for the iPhone? Let us know!

    Have you donwnloaded the new Twitter for iPhone, and what do you think ?